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– A force first person mode for the Combat Scopes.Ĭraft a syringe in the Utility section of the Chemistry Station and use it to enable or disable the effect.Īs a mod author, you can create your own default reticle for your gun. It does use the ‘ap_internal_modification_b_obsolete’ and ‘ap_internal_modification_c_obsolete’ as mod slotsĪbout thirteen crosshairs and twelve different dots in three colors to choose from. No meshes, textures, UI files or whatever files are modified. This mod by itself modifies ZERO vanilla assets. What kind of files does this mod modify? Does it add any keywords? This framework by itself does not allow any customization of vanilla optics. This framework does not add any keyswords.Īlso, this framework is meant for Combat Scopes only. If a user decides to install the framework, then he is able to customize the reticles of all framework-compatible weapons. This mod works without having the framework installed. Let me stress that: The modder creates a single version of his mod. If the user installs the framework, he can use the same mod without any adjustments and all of the sudden, he can customize his reticle or force first person perspective. If the user does not have the framework installed, the mod works fine. What is important to note is that the framework is NOT required for users to use mods build for the framework. – Optional force first person perspective when aiming a Combat Scope – Customize the reticle of any Combat Scope The framework itself provides the following functionality: This framework is meant for both users and modders. The framework-compatible mods will then have customizable reticles. If those people install the framework, they do not need to modify anyhting else! These people just can not customize the reticle of your scope. This means that your mod will work just fine for people who DO NOT have the framework installed. Mods MADE for this framework DO NOT REQUIRE the framework to be INSTALLED to WORK.
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